Google Pixel

Airport Retail Experience

Role

Product Designer

Team

Smollan × Google

Timeline

2024 – 2025

Tools

Figma · Adobe Suite

Traveller interacting with the Google Pixel 9 Pro vending machine touchscreen

Overview

Turning a vending machine into a digital storefront

Google was exploring a new way to bring Pixel products directly to travellers through vending machines at Chicago Airport.

The physical machine handled the purchase.

I designed the 47-inch interactive touchscreen that turned the machine into a space for product discovery, education, and marketing.

Approach

A digital experience built around product exploration

Rather than treating the screen as a simple catalogue, we designed it as a miniature digital storefront.

Discover Pixel → Understand products → Explore features → Learn about Google services → Purchase

The interface brought together product discovery, education, and marketing within a single large-format experience.

Outcomes

A physical + digital retail experience

47"

Interactive touchscreen

Pixel

Phones + accessories

Google Fi

Service discovery

Chicago

Airport installation

Google

Design collaboration

Initial challenge

An airport isn't a retail store

Travellers aren't entering the experience with the intention of spending 30 minutes browsing.

They are:

Moving between terminals

Carrying luggage

Waiting for flights

Looking for something quickly

Often unfamiliar with Pixel

So the experience had to communicate value within seconds. How do we make someone stop, understand, explore, and act?

The opportunity

More than a vending machine

A traditional vending machine answers one question — “What can I buy?”

We wanted the digital experience to answer something more — “Why should I care?”

The screen became an opportunity to introduce travellers to the Pixel ecosystem before they made a purchase.

Solution

A miniature Google Store in an airport

Product discovery

Explore Pixel devices and accessories.

Product education

Understand features, specifications, and differentiators.

Marketing

Discover Google's broader ecosystem and offerings.

Purchase support

Move from exploration to product selection.

The goal was to make the experience feel less like operating a machine and more like exploring a Google product store.

Exploring Pixel

From product catalogue to product discovery

Instead of presenting information as a dense catalogue, we broke it into approachable pieces:

Features

What makes the product different?

Specifications

What does the device offer?

Accessories

What else works with Pixel?

Benefits

Why would this matter to me?

The experience was designed for someone who could be discovering Pixel for the first time.

Google Fi

Making a service understandable at a glance

The experience also introduced travellers to Google Fi — a different challenge from selling hardware. Users needed to quickly understand:

What is it?What does it cost?What do I get?How does it work?Why should I consider it?

We translated the service into short, visual pieces that users could explore rather than presenting a wall of information.

UX under physical constraints

Designing for a 47-inch touchscreen

This wasn't a desktop interface scaled up. The physical environment changed how the interface needed to behave.

Viewing distance

Content needed to remain legible from several feet away.

Touch

Controls needed to be large enough to comfortably interact with.

Attention

Travellers needed to understand the interface almost immediately.

Context

The digital experience had to work alongside the physical vending machine.

Navigation

Users needed to move through the experience without assistance.

The screen had to communicate before the user even touched it.

Designing with Google

Balancing brand, business, and physical constraints

I worked closely with the Smollan team while collaborating directly with two lead designers from Google's design team.

The design process involved continuous feedback and iteration. Every decision had to balance:

Google's design language×Retail requirements×Business goals×Physical constraints

This made the project less about designing a screen and more about designing an experience that existed across physical and digital space.

From Figma to installation

Designing something people could actually walk up to

The final experience moved beyond the design file and was integrated into the physical Pixel vending machine installation at Chicago Airport.

Google Pixel vending machine installations at the airport
Physical retail + Interactive UI + Product education + Google marketing

The interface wasn't sitting inside an app. It was part of the product experience itself.

Result

A new touchpoint for Pixel discovery

The project transformed a transactional vending machine into a digital retail experience.

Travellers could discover Pixel, learn about its ecosystem, explore Google Fi, and interact with Google's products before making a purchase.

Reflection

Designing beyond the screen

This project changed how I think about interfaces. When a screen exists inside a physical environment, the interface is only one part of the experience.

Distance matters. Context matters. Attention matters. Physical surroundings matter.

I learned to design not just for the interface, but for the entire environment surrounding it.

Client

Google Pixel

Partner

Smollan

Role

Product Designer

Platform

47-inch interactive touchscreen

Location

Chicago Airport

Focus

Retail Experience · Product Discovery · UI/UX · Digital Marketing